NVIDIA opened the week with two announcements for PC players on GeForce RTX cards. The first is Minecraft: Java Edition arriving on RTX Remix, the company’s modding platform that rebuilds the lighting of older games with path tracing. The second is the launch of Phantom Blade Zero, S-GAME’s action RPG, with the DLSS 4.5 suite supported from day one.
For Minecraft, the feature ships as a beta. It includes a demo world built by British studio Blockworks and a pack of high-resolution materials made by NVIDIA Lightspeed Studios, so players can see what path-traced lighting does to the blocks: more realistic bounced light, soft shadows and reflections that react to the scene. RTX Remix 1.6, released the week before, also added DLSS 5 with 3D-guided neural rendering.
Phantom Blade Zero launched on PC through Steam and the Epic Games Store on the night of October 28 (11 p.m. Brasília time). On GeForce RTX cards and the new RTX Spark laptops, the game uses ray tracing and path tracing, backed by DLSS 4.5 with Ray Reconstruction and Dynamic Multi Frame Generation, which NVIDIA says it tuned together with S-GAME Studio.
For developers, NVIDIA updated its DLSS 4.5 plugin for Unreal Engine, released the RTX branch of Unreal Engine 5.8 and introduced Nemotron 3.5 Bolt E4B, a compact language model meant for AI characters that run locally on the PC. The NVIDIA App also gained a faster Frame Generation performance mode in beta, trading a little image quality for speed.
The RTX Spark laptops, which pair RTX graphics with up to 128 GB of unified memory on Windows, are heading to Brazil, with dates and models still up to partner manufacturers.
See also the monthly game release calendar.
Source: NVIDIA.





