SavePoint

Mario Kart World and Pokémon Pokopia shown running on the original Switch: one-developer port, overclocked, 720p and not publicly released

Videos show Mario Kart World and Pokopia running on an overclocked Switch 1 at 720p and 30 fps. No code release: "purchase the official game", the dev says.

Listen to this story · 2 min
Mario e Luigi correndo em Mario Kart World
Image: Nintendo

This article contains affiliate links: if you buy through them, SavePoint may earn a commission at no extra cost to you. It doesn’t change what we write.

Some technical feats impress even when they are useless in everyday life, and this is one of them. According to Wccftech, X user @touhoufagyuri has posted several videos over the past few days of Mario Kart World and Pokémon Pokopia, two Switch 2 exclusives, running on the original Switch. It is one more offshoot of the scene opened by the first public Switch 2 jailbreak on October 22, which has already produced everything from experimental PC emulators to a 60 fps mod for Mario & Luigi: Brothership.

How the Switch 1 copes with it

It does not, at least not for free. According to the site, Mario Kart World went from “barely running” to a “close-to-playable” state with prebaked shaders, forced level of detail, a lower resolution and other unspecified optimisations, all on an overclocked Switch. Visible stuttering remains, and large parts of the free-roam open world were cut. The developer used a tool called DeepSeek Harness in the process, per Wccftech.

Pokopia, the more recent release, needed the same overclock and a drop to 720p: at 1080p the game delivered only 10 to 15 fps. Capping the frame rate at 30 fps fixed the uneven frame pacing, which hovered around 35 fps, but the site itself warns that other issues could show up in a normal playthrough rather than a quick test. A nice detail, at least for engineering fans: watching a 2026 game run on 2017 hardware.

Nobody will play this, and that is on purpose

The most important point comes from the author himself. “Due to legal reasons, the code is not publicly available. It’s strictly for display purposes only, so please purchase the official game if you want to play,” @touhoufagyuri wrote, as quoted by Wccftech. In other words: there is no download and no port to install, and SavePoint would not point to it even if there were. Nintendo has not commented on the videos; historically, the company answers this kind of scene with system updates, bans and lawsuits.

For anyone who wants to actually play, the path is the Switch 2: on the US Nintendo eShop, Mario Kart World costs $79.99 and Pokémon Pokopia $69.99 (prices checked on Nov 5). Pokopia, by the way, gets the second part of its Expansion Pass on December 8. And preservation fans who stay on the legal side will find projects in our guide to games ported to the browser and PC.

Sources: Wccftech and Nintendo.

Enjoyed it? Support preservation at SavePoint

Support SavePoint via LivePix (QR code)

Get SavePoint news in your inbox.

Almost done: confirm with the link we sent to your email.

Join the SavePoint community

News as soon as it’s out, daily roundups and gaming chat on Discord, Telegram and WhatsApp.

Breaking news only, 2 a day at most. No account needed; turn it off here anytime.

Indies and pixel art

Capitão Pixel swears he has a pilot’s license, but the only thing he really flies is the Steam Next Fest demo list. He covers indies, pixel art and art direction, and can write three paragraphs about a jump animation. He has never been seen without his captain’s cap, not even in photos (which, let’s be honest, are all drawn).

Read also

Comments (0)

CommentDiscussion on the OverWrite forum, with your SavePoint account