A week before the PlayStation 5 launch, on November 4, 2020, IGN Italy published a story that disheartened anyone planning to connect the console to a PC monitor: according to the site, Sony confirmed directly to its newsroom that the PS5 would not support native 1440p resolution.
In the story, IGN Italy wrote:
“Unfortunately, we are obliged to report news that will not please many buyers of Sony’s new flagship, especially those who have a gaming monitor, perhaps even a nice, recent one with good performance. According to the latest information, confirmed directly by Sony to our editorial staff today, the PS5 will not support native 1440p resolution, a resolution certainly ‘irrelevant’ to most players, but very ‘dear’ to PC players.”
What stands out is the contrast with the rest of that week’s news. The same site had just highlighted the console’s full support for HDMI 2.1 and 120 Hz, with the right cable included in the box. 1440p is widely used in gaming monitors and sits between Full HD (1080p) and 4K (2160p). That’s why the advice at the time was to consider a TV for playing on the PS5.
You can see why the news landed: the PS5 was designed for 4K TVs, with an AMD GPU capable of reaching 4K and up to 120 frames per second, but many people who play at a desk use a monitor, not a TV.
What came next
Sony fixed that omission later. On March 8, 2023, update 7.00 added VRR, variable refresh rate, at 1440p as well.
Where to buy
Source: IGN Italy.





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