On October 16, 2021, during DC FanDome, the online event by Warner Bros. and DC, Rocksteady showed a new story trailer for Suicide Squad: Kill the Justice League. The video featured plenty of action made with the game’s engine, but no actual gameplay footage, so those hoping to see the controller in action were left wanting.
At that point, the game still had no date and was holding to a 2022 release window. It was the project’s second big appearance at FanDome: the first trailer had debuted at the August 2020 edition, when the title was announced.
The premise stood out for its role reversal. Set five years after Batman: Arkham Knight, the game puts Task Force X, made up of Harley Quinn, Deadshot, Captain Boomerang and King Shark, under the orders of Amanda Waller. The mission: go to Metropolis, stop the invader Brainiac and eliminate the Justice League members he controls. You can play solo or in co-op, in an open world.
It was Rocksteady’s first game since Arkham Knight, from 2015. The studio carried a heavy résumé: it was the Arkham series that showed a superhero game could really be a good game. Warner, for its part, had already made clear that several of its upcoming titles would have a service focus, and Suicide Squad was one of them.
What came next
It was a long road. In March 2022, Rocksteady delayed the game to early 2023; then the May 26, 2023 date also fell through, and the launch moved to February 2, 2024, on PS5, Xbox Series X|S and PC. At launch the game required a permanent connection and had a battle pass, with free seasons that added the Joker, Mrs. Freeze, Lawless and Deathstroke.
Reception was mixed: critics praised the narrative and gameplay but pointed to repetition and the live-service elements. Warner Bros. Discovery admitted the game fell short of its financial expectations and booked a $200 million loss on it. Support ended in January 2025 with the final story update.
Where to buy
Source: Rocksteady Studios / Warner Bros. Games.






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