In July 2021, Song of Iron got a new trailer and, with it, a release date: August 31, 2021, for Xbox One, Xbox Series X|S and PC via Steam, priced at US$ 19.99. The announcement was made by Escape, which was handling the game’s promotion.
What stands out most is the origin of the project. Song of Iron is the first game from Resting Relic, a one-man studio created by Joe Winter, an artist and developer with long experience in the industry. He did practically everything alone, which makes the visual result even more impressive.
It is a Norse-themed side-scrolling action adventure. The player takes on a warrior who must find the Great Temple of the Gods to save his people, crossing ancient forests, forbidden caves and icy mountains. Along the way, men, monsters and nature itself try to stop him, and the trailer even shows a huge dragon crossing the sky.
Combat is the heart of the game. Axe, shield and bow are the main tools, but nothing lasts forever: weapons can be lost, arrows run out and shields break. This calls for attention and patience in every confrontation, and sometimes the best way out is to sneak past enemies instead of facing them. There are also flying kicks, flaming thrown axes and climbing, in a mix of strength and strategy.

What came next
Song of Iron came out on the promised date. On Steam it holds mostly positive player reviews, and the PC version has Brazilian Portuguese subtitles. A follow-up has been announced: Song of Iron 2, another side-scrolling Viking adventure in which the player must unite the clans to face the Empire, still without a date.
Source: Gematsu.







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